A number of improvements since the last update from a few months ago.
All dialogs have moved to .nib format.
QuickTime movie code to use the objective C APIs of QTKit. QTKit will be the supported QuickTime platform going forward for Apple, so its good to move there now.
OpenGL code now uses quite a bit more of the graphics card capability, so OpenGL images draw much more quickly. Also changed the lighting angle a little bit for more consistent colors using OpenGL.
Next will be code for viewing only a fraction of a dataset, so those large datasets are a little more manageable.
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